Tag: glace dolls
Also from late 2019 to Summer 2020, here’s Tennant 2.0, which I worked on alongside Daniel. His head sculpt is a lot more refined compared to the first version, and more appropriately scaled. Like Daniel, he’s printed on my Anycubic Photon, primed, and airbrushed. I think it’s cool to see how much I’ve improved at faceups as well! I did go back and darken his brows a bit when I replaced his eyes. I’m very pleased that these two look good together now.
Bard Saint from a DnD oneshot
Daniel 2.0! I worked on him (the head + wig, the body is unchanged) from late 2019 through mid 2020. I refined the sculpt slightly and printed it out on an Anycubic Photon resin 3D printer this time. I didn’t do much sanding, just primed and airbrushed the head. The faceup went a lot better this time as well. I made him a wig from some mohair I had custom dyed on Etsy, but I think I’ll make a separate post about wigs later. I’m quite proud of how he turned out.
Big and small Soony sketches
Hello from August 30th Glace! This is the first post I’m throwing in there since I filled up my queue. I really don’t know how to reply to reblogs and stuff but I’m super touched by everyone’s nice comments and support! Thank you so much!
I bought a BABY from JAPAN, aka: Mandarake had an old Volks doll of the sculpt family I love, described as junk, for a very reasonable price. MSD Schulze on a girl body! Is that not just a Maria?? I don’t know! Old baby is from 2005.
I decided to mod them to look a bit more like their SD counterparts, so I used milliput to shrint the eyes and sanded some sharper angles into the face. I put them down for a long time because I wasn’t feeling the blank face, but once I started on the sescond layer of the faceup I warmed up to it. I’m still trying to land on a good body for them… they’re too mature for the MSD body but not mature enough for a slimmer body (and the head is huge). I did swap out the hands for Akagidoll hands.
2020, kinda a still life of a doll on my shelf
I got an Unoa Lusis head at a doll show and decided that I wanted her to be a Sphinx! Imade her body in the posable art doll style and I learned a ton about how to do it better in the future, haha. She has a Buff headback, the sanded Resinsoul Tang upper torso I had left over from Daniel, and a pair of ResinSoul jointed hands. I 3D printed the wrist parts. She borrowed Soony’s wig for the convention I brought her to (November 2019, RIP conventions), then I got her a better one than the gray wig in the top photo there but I haven’t gotten a photo of her in it yet.
A quick and casual mermaid Lea/Kayla Barbie repaint from 2019.
In 2019, I was thinking about Doll Chateau’s humantaur dolls and thought I’d scratch the itch with a modding project. I got a couple of the Tall MTM dolls and just went for it. They were attached with Apoxie sculpt, then E6000, then I went over the seam with some acetone-melted plastic goop a la @dolljunk , although I didn’t realize that the skintone didn’t quite match until I saw it in daylight, haha. I’ve since put a better-matching 90s Teresa head on this body.
After I made the Tennant BJD, I had to make Daniel, but he was a much bigger project because I knew that I couldn’t get a body with the right body type (ESPECIALLY not in ¼ size). He was a work in progress through a lot of 2019.
I created the torso sculpt starting with an open source character creation addon for Blender (Manuel Bastioni or something like that? It wasn’t available anymore last I checked.) but I modified/resculpted it quite a bit. The head, like Tennant’s, was done in Sculptris then Blender. I finished the pieces the same way as Tennant’s head… it was just more pieces and a lot more work. I also put some heavy gloss around the joints to protect the paint under the final matte sealant coat, and all the pieces are sueded with real suede very generously. None of the joints have chipped yet.
I used the limbs from the Resinsoul Tang body Tennant was on before and I got some ¼ Dollshe 28M hands. He’s kind of similar in measurements to a DearSD or “Big Baby” doll. I’ve since created an updated head (I didn’t even finish the wig for this one, haha) but the body is still the same.
3D printed Tennant BJD, mk 1, from 2018! He was originally made for a Resinsound Tang body with Dollshe hands, then I got him an Akagidoll body later. He was sculpted by me in Sculptris and finished in Blender. I printed him on my Monosprice Maker Select Plus and finished the head with putty, spray can primer, lots of sanding, and a terrible thick coat of Krylon spray paint. His hard cap wig is saran and very much glued in place, haha.
I’m still pretty proud of him honestly, but I made a version with a refined sculpt, smaller head, and resin print later.
A Mattel Kocoum repaint from 2018 (wow it’s been that long).
In 2018 I managed to acquire a version of a dream doll of mine, Minifee Juri 2014/Elf Soony! Soony was the first BJD sculpt that I fell in love with so I was thrilled to have a small version of her. She started with a Resinsoul Rong body, which I did pretty much all the same mods that I described on Myr on with the addition of modding the hards into wrist pieces for the Minifee hands. I airbrushed her to match the lighter Resinsoul resin, but did a bad job of it, so the pain was pooled around her nose. I still like her faceup, but I’ve since gotten her a Minifee body, so I will need to do one that isn’t airbrushed lighter.
She’s a mean little vampire matriarch who dresses like a goth teen to get people to underestimate her.
My fashion Saint, Dennis (aka, uh, Saint, I’m very creative). I ordered him in October 2016 and recieved him in September 2017. He’s one of the few dolls I didn’t mod around that time. I like him a lot! I always wanted a Saint but 70cm is too big for me.
Wesley, a Souldoll Soulkid Joelle! The Soulkid NL body is pretty awful to handle. I did extensive mods to the shoulders, legs and hips, but I still replaced his body with an Akagidoll one recently. He’s long overdue for a new faceup. His wig is brushed yarn and he’s had a few custom pairs of eyes, mostly resin… I just keep replacing them whenever I can find smaller irises, haha.
Older/progress photos of Myr!
I sanded down a LOT of resin on the mid-torso to rough in the wasp waist and lessen the muscle definition. Then I sliced about a centimeter off the top and sanded it down from there, shortening the torso significantly. I expected to make the torso look short, but it was so elongated that it looks more normal than where I started, haha. It’s also now a rounded joint instead of one with a ridge like the original, so it can be moved without pulling. I significantly reduced the bottom edge of the upper torso. I didn’t change the shape of the joint, I just ground down the edge and the chest. I flattened out the chest as well, which sounds like a weird thing to do on a male body, but the shape actually looked more like modest breasts than pecs, especially with my waist mod, and Myr doesn’t have breasts, so I flattened it out to a more ambiguous shape.
Sanded down the catches on the shoulders and upper knees.
Tried to fix some of the issues with the lower knees. Honestly, they’re just not very well shaped or designed, but I tried a few things that might help. I carved out more of the back so that the edge of the cup is surrounding more of the ball and flattened the sides of the ball.
Sliced the thighs into two pieces added a mobility joint.
Sanded down the tops of the ears so I can sculpt the downturned ones. RIP Seng’s cute ears.
The elbow cup piece is actually pretty round on top, but the upper arm’s socket is oblong, so the joint doesn’t work like a ball joint and won’t rotate. But! The upper arm’s socket is actually round with the exception of the pieces that extend down the sides. If you cut/grind those down, you get a regular nice round ball joint that actually rotates and works well.
That alone reduces the annoying rotate-and-popping thing the bottom joint does, but I really really hate that so I wanted to make it impossible. I did exactly the same thing I did in the lower leg: I carved out the inner joint area of the lower arm (the bottom of the ball part) so that the double-joint/cup part doesn’t get pushed out when it bends. Uh, it makes more sense when you see it.
I didn’t change the middle/elbow/cup part at all. I did also flatten the sides of the ball part of the lower arm; that probably didn’t make a difference right now, but I want to suede the sides of the joint when I’m done.
The arm is no longer a terrible obnoxious pain. The top part moves freely and with sufficient friction (because this joint actually fits well) and the bottom no longer rotates (no more Z elbows) or pops. I also suspect the bottom bends a little further, but I didn’t really check.
I also did a mouth opening with custom tooth piece, downturned elf ears, and filled in the sides of the eyes, then did some general face sanding mods.
They were dyed with Rit Dyemore (after an ordeal where my iDye Poly wouldn’t stay the same color for 5 minutes), sueded, scarred and painted. They’ve had two custom wigs, one with Tibetan lamb and one with brushed yarn, and several pairs of custom resin eyes.
I don’t even know where to begin with posting dolls here, so instead of going through a photo backlog, I’m just going to go doll by doll.
First is Myr (they/them), my heavily modded Resinsoul Seng that I got in 2017 and the beginning of me getting back into BJDs. I’ll post more about the mod process in a seperate post, these are just more recent photos.
A weird one: 1988 Bikin Big Bad Wolf from a Red Riding Hood doll gift set. I don’t have too much to say. I just love it. Although, looking at it, I’d love to see what @dollsahoy would do with it!
Liv-eyed Cleo I did ages ago and keep forgetting to post. She’s a bit sad; her eyes are hella wonky because I didn’t have enough kneaded eraser to make them stick, so I just glued them in with white glue. I don’t recommend it. All her blushing also disappeared because I didn’t seal her. And her repaint is lazy.